My Best Work

Metal Head

Description

Game was solo developed by myself

Development period: 3 months

Notable Work:

Code: Enemy AI, Player Movement, Slow Motion Mechanic.

Art: All of the art of this game was created by myself.

Sound: sound & music were taken from 3rd party websites and credited in the credits scene.

A full Game demo experience of a 2D side-scrolling nail-biting action shooter based in a cyberpunk world using 80s themes.

more work

Arrow Down Icon

Software used: Unity C#, Aseprite

My Best Work

Project:ForeSight

Description

Game was Developed by a team of 4

Development period: 6 months

Notable Work:

Code: Back in time mechanic, Puzzle solving and object rotation mechanics. (I was the only programmer)

Art: Textures & 3D shown in documentation.

A full Game demo experience of a 3D puzzle solving narrative game based in the 1940s.

Software used: Unity C#, 3Ds Max, Adobe Substance Painter.